#poster gift
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avephelis · 3 months ago
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@t3rm1n0s yo this concert kind of ass
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retrogamingblog2 · 1 year ago
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Breath of the Wild Location Posters made by Tim Kelly
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simdertalia · 6 months ago
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🐟 🎁 ACNH Aquarium Set 3 🎁 🐟
Here is the third part of the aquarium stuff! With some extras added, as always, made with love by me - ���💗💗 This set mainly focuses on gift shop items, and some Angler Fish exhibit items (but there are lots of things!)
Sims 4, Base game compatible. 45 items | Check item list below for swatch numbers, most items have multiple swatches | Many extra swatches on many items added by me
I hope you enjoy! 💗
Set contains: -Angler Exhibit Fish Display 1 (ACNH) | 1 swatch | 1177 poly -Angler Exhibit Fish Display 2 (EA) | 5 swatches | 1341 poly -Angler Exhibit Light: On & Off (2 items) | 7 swatches each for light color | 242 poly each -Angler Exhibit Sign 1 (cameras) | 9 swatches frame color | 118 poly -Angler Exhibit Sign 2 (main exhibit sign) | 3 swatches | 2 poly -Angler Fish (glowing ball) | 5 swatches | 1215 poly -Framed Map | 6 swatches frame color | 38 poly -Gift Shop Balloons 1 & 2 (2 items) | 5 swatches each | 1862 poly each -Gift Shop Chest | 3 swatches | 1904 poly -Gift Shop Enclosed Display | 12 swatches | 148 poly -Gift Shop Enclosed Display No Glass | 12 swatches | 98 poly -Gift Shop Enclosed Display with Tag | 12 swatches | 204 poly -Gift Shop Enclosed Display with Tag, No Glass | 12 swatches | 154 poly -Gift Shop Fish Pillow | 5 swatches | 218 poly -Gift Shop Folded Shirts 1 & 2 (2 items) | 19 swatches each | 202 & 162 poly -Gift Shop Mermaid Globe (mermaid item inside borrowed from srslysims!) | 14 swatches | 1273 poly -Gift Shop Octopus Plush | 9 swatches | 638 poly -Gift Shop Pet Sea Angel | 3 container colors, 2 fish colors, 6 total swatches | 622 poly -Gift Shop Shelf 1 (small, 3 shelf) | 13 swatches | 494 poly -Gift Shop Shelf 2 (corner) | 11 swatches | 366 poly -Gift Shop Shelf 3 (tall, 5 shelf) | 13 swatch each | 854 poly -Gift Shop Shelf 4 (large, multi-level) | 13 swatches | 782 poly -Gift Shop Shell Pillow | 6 swatches | 214 poly -Gift Shop Squid (hanging, glows) | 1 swatch | 580 poly -Gift Shop Squid Plush (glows) | 1 swatch | 562 poly -Gift Shop Squid Plush 2 (matches octopus) | 5 swatches | 542 poly -Gift Shop Squid Plush 3 (black & white) | 6 swatches | 2254 poly -Gift Shop Starfish Pillow | 9 swatches | 290 poly -Hanging Sign | 33 swatches | 342 poly -Pamphlet Holder | 10 swatches | 184 poly -Poster Sign (this object has 8 package files, one for each frame color) | 11 swatches for poster each | 174 poly each -Velvet Rope (3 posts, 2 rope) | 17 swatches | 1202 poly -Velvet Rope Post | 9 swatches | 238 poly -Velvet Rope Just Rope | 16 swatches | 246 poly -Velvet Rope Single | 16 swatches | 720 poly
Type “acnh aquarium 3" into the search query in build mode to find quickly. You can always find items like this, just begin typing the title and it will appear.
As always, please let me know if you have any issues!
📁 Download all or pick & choose (SFS, No Ads): HERE
📁 Alt Mega Download (still no ads): HERE
📁 Download on Patreon
Will be public on July 4th, 2024 💗 Midnight CET
Happy Simming! ✨ Some of my sets are early access. If you like my work, please consider supporting me (all support helps me with managing my chronic pain/illness):
★ Patreon  🎉 ❤️ |★ Ko-Fi  ☕️  ❤️ ★ Instagram📷
Thank you for reblogging ❤️ ❤️ ❤️
@sssvitlanz  @maxismatchccworld @mmoutfitters  @coffee-cc-finds  @itsjessicaccfinds  @gamommypeach  @stargazer-sims-finds  @khelga68  @suricringe  @vaporwavesims  @mystictrance15 @moonglitchccfinds @xlost-in-wonderlandx @jbthedisabledvet
-Aquarium Set 1 (fish) -Aquarium Set 2 (fish) -Seashells, glass bottles & other from Mermaid Set -Sea Painting -Sea Globe -Puffer Fish Decor -Aquarium Diver Statue
The rest of my CC
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gaxix · 1 year ago
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Baldur's Gate 3
Due to popular demand I've made them available for a time on my Society6 shop
Thanks for the reblog it helps a lot ;)
Take care Web wanderers ✌
https://society6.com/gaxixx
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visenyaism · 10 months ago
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euron being a complete and total charlatan who just shows up and says shit is his most interesting character trait. because he’s also 100% real about all of it
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myshunko · 2 months ago
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:¨ ·.· ¨: `· . ꔫ [myshunko] 800 followers gift — a thank you to all of my friends on twitter!
folks on twitter gave me the idea to share some of the posters i use for myself in game; here they are in 39 swatches as a token of my gratitude to all of you! i'm so lucky to be in community with such creative and talented people. the poster swatches include various edits i've made: character sheets, random photoshoots (anime-inspired sims and otherwise), to build close ups. i hope you enjoy them!
searchable in game as: '[myshunko] 800 followers gift'
BGC compatible
39 swatches
please don't reupload anywhere else or put anything i upload behind a paywall — thanks in advance!
download at simfileshare [swatch previews below the cut!]
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simsfileshare
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mostlysignssomeportents · 1 year ago
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The art of Daniel Danger
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[Image ID: Daniel Danger's art print, 'To all who home to this happy place,' depicting a ruined Disneyland castle in a post-apocalyptic landscape with a statue of Walt and Mickey in the rubble.]
There’s this behavioral economics study that completely changed the way i thought about art, teaching, and critique: it’s a 1993 study called “Introspecting about Reasons can Reduce Post-Choice Satisfaction” by Timothy D Wilson, Douglas J Lisle, Jonathan Schooler, Sara Hodges, Kristen Klaaren and Suzanne LaFleur:
https://www.researchgate.net/publication/240281868_Introspecting_about_Reasons_can_Reduce_Post-Choice_Satisfaction
The experimenters asked subjects to preference-rank some art posters; half the posters were cute cartoony posters, and the other half were fine art posters. One group of subjects assigned a simple numeric rank to the posters, and the other had to rank them and explain their ranking. Once they were done, they got to keep their posters.
There was a stark difference in the two groups’ preferences: the group that had to explain their choices picked the cartoony images, while the group that basically got to point at their favorite and say, “Ooh, I like that!” chose the fine art posters.
Then, months later, the experimenters followed up and asked the subjects what they’d done with the poster they got to take home. The ones who’d had to explain their choices and had brought home cartoony images had thrown those posters away. The ones who didn’t have to explain what they liked about their choice, who’d chosen fine art, had hung them up at home and kept them there.
The implication is that it’s hard to explain what makes art good, and the better art is, the harder it is to put your finger on what makes it so good. More: the obvious, easy-to-articulate virtues of art are the less important virtues. Art’s virtues are easy to spot and hard to explain.
The reason this stuck with me is that I learned to be a writer through writing workshops where we would go around in a circle and explain what we liked and didn’t like about someone’s story, and suggest ways to make it better. I started as a teenager in workshops organized by Judith Merril in Toronto, then through my high-school workshop (which Judy had actually founded a decade-plus earlier through a writer in the schools grant), and then at the Clarion workshop in 1992. I went on to teach many of these workshops: Clarion, Clarion West and Viable Paradise.
So I’ve spent a lot of time trying to explain what was and wasn’t good about other peoples’ art (and my own!), and how to make it better. There’s a kind of checklist to help with this: when a story is falling short in some way, writers roll out these “rules” for what makes for good and bad prose. There are a bunch of these rulesets (think of Strunk & White’s Elements of Style), including some genre-specific ones like the Turkey City Lexicon:
https://www.sfwa.org/2009/06/18/turkey-city-lexicon-a-primer-for-sf-workshops/
A few years ago, I was teaching on the Writing Excuses cruise and a student said something like, “Hey, I know all these rules for writing good stories, but I keep reading these stories I really like and they break the rules. When can I break the rules?”
There’s a stock answer a writing teacher is supposed to give here: “Well, first you have to master the rules, then you can break them. You can’t improvise a jazz solo without first learning your scales.”
But in that moment, I thought back to the study with the posters and I had a revelation. These weren’t “rules” at all — they were just things that are hard and therefore easy to screw up. No one really knows why a story isn’t working, but they absolutely know when it doesn’t, and so, like the experimental subject called upon to explain their preferences, they reach for simple answers: “there’s too much exposition,” or “you don’t foreshadow the ending enough.”
There are lots of amazing stories that are full of exposition (readers of mine will not be shocked to learn I hold this view). There are lots of twist endings that are incredible — and not despite coming out of left field, but because of it.
The thing is, if you can’t say what’s wrong, but you know something is wrong, it’s perfectly reasonable to say, “Well, why don’t you try to replace or polish the things that are hardest to do right. Whatever it is that isn’t working here, chances are it’s the thing that’s hardest to make work”:
https://locusmag.com/2020/05/cory-doctorow-rules-for-writers/
But if I could change one thing about how we talk about writing and its “rules,” it would be to draw this distinction, characterizing certain literary feats as easier to screw up than others, having the humility to admit that we just don’t know what’s wrong with a story, and then helping the writer create probabilistically ranked lists of the things they could tinker with to try and improve their execution.
Which is all a very, very long-winded way to explain why I bought a giant, gorgeous art-print at Comic-Con this weekend, even though I have nowhere to hang it and had sworn I would absolutely not buy any art at the con.
I was walking the floor, peeking into booths, when I happened on Daniel Danger’s booth (#5034, if you’re at the con today), and I was just fuckin’ poleaxed by his work.
http://www.tinymediaempire.com/
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[Image ID: Daniel Danger’s ‘It stopped being about the panic,’ depicting a ruined mansion interwoven with the skeletal branches of a tree, with a weeping statue and two human figures]
Now, see above. I can’t tell you why I loved this work so much (and that’s OK!), but boy oh boy did it speak to me. I just kind of stood there with my mouth open, slowly moving from print to print, admiring works like “It stopped being about the panic.”
https://tinymediaempire.myshopify.com/products/2022-sdcc-it-stopped-being-about-the-panic-v4
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[Image ID: Daniel Danger’s ‘headlight in the path of,’ depicting a ruined mall with a pair of stags standing at the top of the escalator.]
On the surface, this is moody, post-apocalyptic stuff, heavily influenced by classic monster/haunter tropes, but it’s shot through with hope and renewal and the sense of something beautiful growing out of the ashes of something that has toppled. There’s real “(Nothing But) Flowers” energy in “Headlight in the path of”:
https://tinymediaempire.myshopify.com/products/sdcc2023-headlight-in-the-path-of-v2
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[Image ID: Daniel Danger’s ‘We are no longer able to protect you,’ depicting a ruined factory with a coming-apart sign reading ‘We can no longer protect you forever,’ and a statue of a sword-bearing angel.]
Danger isn’t just a
very
talented artist, he’s also an
extremely
talented craftsman. As a recovering pre-press geek, I was (nearly) as impressed by the wild use of spot color and foils as I was by the art, like in “We are no longer able to protect you”:
https://tinymediaempire.myshopify.com/products/sdcc-2022-we-can-no-longer-protect-you-forever-v3
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[Image  ID: Daniel Danger’s ‘made of smoke and chains,’ depicting a ruined landscape with a pair of derelict subway trains at the foot of a hill on whose peak is a rotting mansion. A pair of human figures, holding hands, are approaching the mansion.]
Danger himself calls this work “weird sad hyper-detailed artwork of dreamy buildings of ghosts and trees,” which is a very apt description of this work, as you can see in “Made of smoke and chains”:
https://tinymediaempire.myshopify.com/products/made-of-smoke-and-chains-mist-preorder
So I looked at this stuff and sternly reminded myself that there was no way I was going to buy any art at the con. Then I walked away. I got about two aisles over when I realized I had to go back and ask permission to take some pictures so I could put a little link to Danger in my blog’s linkdump, which he graciously permitted:
https://www.flickr.com/search/?sort=interestingness-desc&safe_search=1&tags=danieldanger&min_taken_date=1687478400&max_taken_date=1690156799&view_all=1
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[Image ID: Daniel Danger’s art print, ‘To all who home to this happy place,’ depicting a ruined Disneyland castle in a post-apocalyptic landscape with a statue of Walt and Mickey in the rubble.]
But then I got all the way ass over to the other ass end of the convention center and I realized I had to go back and buy one of these prints. Which I did, “To all who come to this happy place,” because fuckin’ wow:
https://tinymediaempire.myshopify.com/products/sdcc2023-this-happy-place-v6-foil
This was unequivocally the best thing I saw at this year’s SDCC, but I also got some very good news while there, namely, that Emil Ferris’s long, long-awaited My Favorite Thing Is Monsters Vol 2 is finally on the schedule from Fantagraphics:
https://www.fantagraphics.com/collections/emil-ferris/products/my-favorite-thing-is-monsters-book-two
It’s coming out in April, which gives you plenty of time to read volume one, which I called, “a haunting diary of a young girl as a dazzling graphic novel”:
https://memex.craphound.com/2017/06/20/my-favorite-thing-is-monsters-a-haunting-diary-of-a-young-girl-as-a-dazzling-graphic-novel/
If you are or were a monster kid or a haunter, this is your goddamned must-read of the summer. It’s a fully queered, stunning memoir for anyone whose erotic imagination intersected with Famous Monsters of Filmland.
(Also, if you’re that kind of person and you’re in the region, you should know about Midsummer Scream, a giant haunter show in Long Beach; I’ll be there on Sunday, July 30, for a panel about the Ghost Post, the legendary Haunted Mansion puzzle-boxes I helped make:
https://midsummerscream.org/
Now Favorite Thing book two was the best news, but the best experience was watching Felicia Day get her Inkpot Award and give a moving speech:
https://en.wikipedia.org/wiki/Inkpot_Award
And then learning that Raina Telgemeier also got an Inkpot; I love Raina’s work so much:
https://memex.craphound.com/2016/10/04/ghosts-raina-telgemeiers-upbeat-tale-of-death-assimilation-and-cystic-fibrosis/
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[Image ID: A photo of me with Chuck Tingle, who wears a pink bag over his head on which he has written ‘Love is Real.’]
To cap yesterday off, I also ran into @ChuckTingle, which is as fine a capstone to a successful con as anyone could ask for:
https://www.flickr.com/photos/doctorow/53065500076/in/dateposted/
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If you’d like an essay-formatted version of this post to read or share, here’s a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2023/07/23/but-i-know-what-i-like/#daniel-danger
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puffpawstries · 24 days ago
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Honno gets a plush
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mengyan · 13 days ago
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call me crazy but the way one of wen xiao’s flowers made it into pei sijing’s arrow-filled waters… she really planted herself amongst those thorns and made a home out of them…
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beauregardlionett · 1 year ago
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beau: hey caleb. you’re a good friend. please don’t ever ask me about my sex life. caleb: i say this with the utmost gravity. i have no interest in your sex life.
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brokehorrorfan · 3 months ago
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Mad Duck Posters has released The Crow 24x36 screen prints by Paul Mann. The regular edition is limited to 200 for $85, the Saniose variant is limited to 150 for $105, and the foil variant is limited to 75 for $150.
The standard art is also available on T-shirts for $35.
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retrogamingblog2 · 1 year ago
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Breath of the Wild Travel Posters made by Stephology
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jadafitch · 10 days ago
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LIGHTHOUSES OF MAINE
Together at last. This poster features an illustration of all 66 Maine lighthouses. From Whaleback Light in Kittery, East to Quoddy Head, and all the lights in between, every lighthouse has stories. Families that kept the lamps lit through blizzards, life-saving dogs, puffins brought back from the brink of extinction, even cows in row boats. All under the watch of Maine’s iconic and historic towers. Each illustration depicts a bit of that lighthouse’s history, past and present. Individually numbered, with the corresponding name at the bottom of the poster.
-18 X 24 in (46.5 X 61 cm)
-Signed
-Matte finish
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queen-of-hawkins-why-ler · 6 months ago
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It's so funny bc what heterosexual man who is definitely in love with his girlfriend reacts to his guy best of ten years handing him a romantically coded work of art that he hand painted by smiling like he just got proposed to and being like "This is amazing did you paint this??? 😍😍😍 You think I'm the heart??? ❤❤❤ does that mean you have feelings for me?? 😳😳😳 R u in luv with me??? 🥺🥺🥺" only to get visibly disappointed when it turns out the painting was commissioned lmao
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luckyartdrawer · 1 month ago
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Chat I feel like I am cooking look at em auuuuuuuuuugh
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dolly-doe · 1 day ago
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openin agere commissions!!
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venmo only atm!! feel free to dm if u have any questions!!!
transcript under the cut!
headshots
♡ lineart- $4
♡ flat color- $6
♡ rendered- $8
bust
♡ lineart- $8
♡ flat color- $10
♡ rendered- $12
half-body
♡ lineart- $10
♡ flat color- $14
♡ rendered- $20
fullbody
♡ lineart- $20
♡ flat color- $25
♡ rendered- $30
♡ simple/solid background- no charge
♡ detailed background- 1-8$ depending on the content
♡ yes: furry/anthro, pony, selfship/fictional cgs
♡ no: nsfw of any kind (i forgot to add this in but this will get u blocked), dips (no judgement! personal discomfort), real people (not counting self)
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